Hi Ethan,
it’s work out. Thanks for you reply.
Points
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Overlay opacity drawing on client side fine but it’s taking more time to render it.
Same thing if I applied by server side it’s rendering fast. I applied opacity value to the layer on server side.
it that impact on rendering time on client side.
Finally I want to change opacity value on Client side with quick rendering only specified Overlay.
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I am getting layer by server side as like this
InMemoryFeatureLayer imPtSigmet = (InMemoryFeatureLayer)((LayerOverlay)wfMap.CustomOverlays[“SigmetPointOverLay”]).Layers[“SigmetPointLayer”];
Like this we can possible to get in Client Side.
I tried like this but it didn’t work out.
var layer = overlay.Layers[“FIRLayer”]
3.Let me clarify one thing, what are the functionalities there in server side same like that we can possible to get in Client side also. If it Possible how we can see list of functionalities(Methods,Properties,Events…etc)
Thanks,
Riyaz