I do not fully understand what is the preview tile cache and how to make it works. Can you send me an example or explain it to me? I use MapSuite 10 for winforms.
I think I understand what’s your means about the smooth in the other topic.
As below is the sample code about how to use PreviewTileCache:
winformsMap1.ThreadingMode = MapThreadingMode.Multithreaded; FileBitmapTileCache cache = new FileBitmapTileCache("YourCacheFolder", "world"); WorldStreetsAndImageryOverlay worldOverlay = new WorldStreetsAndImageryOverlay(); worldOverlay.PreviewTileCache = cache; winformsMap1.Overlays.Add(worldOverlay);
Wish that’s helpful.
You use WorldStreetsAndImageryOverlay. Does Preview tile cache work with LayerOverlay and OpenStreetMapOverlay too?
It works for Overlay, please don’t forget set the ThreadingMode to Multithreaded.