Greetings,
Just as some background, I am running WPF map in MultiThreaded mode. I can't duplicate the behavior in SingleThreaded mode.
I have noticed that when I call Map.Refresh(Overlay), often times the layer blinks when it repaints. However, I've found if I call Map.Refresh(AllOverlays) then there is no blinking. Is it possible to refresh just a single overlay without getting the blinking, and if not, what can be done to minimize the amount of blinking?
I have attached a very quick sample I made. Drag from gray box, it refreshes all overlays and does not blink. Drag from red box, refreshes only single overlay and often times blinks.
Thanks,
Ryan
1638-BlinkingSample.zip (15.6 KB)