Hi there,
I'm having a problem with the callbackfleettracker project. I've incorporated the client side code into a project I was working
on to be able to play back previous positions of a vehicle like a VCR. It works fine, but the problem is, the position updates
are very jerky seemingly because the callbacks are nearly stepping on one another. In some cases, I even see the unit go
backwards up the road and then back to its former position again before continuing. I haven't yet checked out whether it is
because it is actually going back and forth across the road like that, but in the distances involved, I highly doubt it! I've set the
javascript timer to fire the callback every 2000 ms but it quite often occurs more frequently than that causing the uneven
updating on the map I mentioned. Is there a workaround for this? I should also mention that 2000 ms is my "slow" speed
for playback. I've defined medium as 1000ms and fast as 500ms.
Also, with the same app, I've been having problems with the google maps key. Every time I initialize the map, a messagebox
pops up and tells me that I need a new key from code.google.com. I have generated a new key and am using the below
URI as my base with the actual meat of the encrypted key tacked on to the end of the below, but am still getting this message.
<add key="GoogleUri" value="maps.google.com/maps?file=api&v=2&sensor=true&key=" />
Any ideas?
Thanks,
Bob