Is there a way to control the canvas on the WinformsMap control (with WorldMapKitWmsDesktopOverlay)?
When I drag my map, it displays a solid blue boarder around the edge until it redraws (see below), when compared to Google Maps you see no solid area on drag, so I am assuming that the tiles being downloaded from Google extend beyond the viewport of the browser window, so that when you drag it's grabbing some sort of cache of tiles immediately.
Can I simulate this in the WinFormsMap Control?
Also, what are the best properties on the WinformsMap Control to speed up display, zoom and refresh?
Thank You!!
bob