Hi all,
In my CurrentExtentChanged event handler, i have methods to update all the drawings and markers on the map. Everytime the user click and drag the map, the CurrentExtentChanged event fired, and my methods get executed.
This seem ok, but every time it fires, the system looks unresponsive, it was busy doing something. So i use an int to count the number of times it fired: it fired around 5-20 times, depending on how far you drag the map. It significantly slows down the system. The other one, CurrenScaleChanged did fired correctly, it fires only once for every mousewheel movement.
Is there any way to let the CurrentExtentChanged fire only once when map is dragged?
Ric