Hi,
I'm loading some of my layers as staticOverlay layers and the layers that the user can edit as dynamicOverlay layers. My dynamicOverlay does not redraw completely after a user save a new shape or edit an existing shape. I do an update or a save to the shapefile and then I call the Map1.DynamicOverlay.Redraw(); .... only half of the shapes redraw.
I decided to do a test and I loaded all my layers as staticOverlay layers and I changed the Map1.DynamicOverlay.Redraw(); to Map1.StaticOverlay.Redraw(); and then all the shapes redraw. Does anyone know why this is happening?
Thanks,
Sonja