Val,
Yes, that’s exactly what I need. My exact scenario is with polygons with adjoining vertexes but I posted about lines because it was easier to explain. I think if we can get it working with lines then it will work with polygons also.
I’ve looked at the “snapping” code community samples. And I can use some of those functions to do this. However, the difficulty comes from this being the web edition. I know that I could do some workarounds to move the vertex in the edit overlay and then do a spatial query and get the other line’s vertex and programatically move it to the same location. However, to do this I would need to exit out of edit mode each time I drug the vertex. Or if I wanted to move multiple vertices it would be difficult. I was just hoping the WebEdition would allow some way to move both vertexes at once. Essentially I need a way to edit 2 shapes at the same time with the EditOverlay.
Thanks,
Joe