Hello I have a question about the GdiPlusRasterLayer. It appears that the constructor only excepts a file path. Is there any way to make it accept an image or stream.
I’m using a local rasterlite (sqlite) database and I query the image out and then have to save it to disk then your constructor reads it again. I’m just trying to improve performance.
GdiPlusRasterLayer rasterLayer = new GdiPlusRasterLayer(filePath,
canvas.CurrentWorldExtent);
Thanks, Dan