Hi,
I have an older program I’m trying to upgrade from v10 to v12. It has some custom layers and styles that I was drawing on the map. I was performing all my calculations in screen coordinates and then using GeoCanvas.DrawLine(List…) to draw my shapes on the map. In v12 it looks like I can only draw using world coordinates now. Is that correct, or am I missing something else? Do I really need to convert a ScreenPointF to a PointShape via ToWorldCoordinate, and then back into a ScreenPointF to use with DrawLine?
Thanks!
Tim