Greetings,
I was wondering if you could explain the InteractiveOverlayDrawType parameter of an InteractiveResult. I was assuming that it would return if the specific layer needed to draw, however I have run into cases where when I have InteractiveOverlayDrawType.DoNotDraw set, some of my other layers do not draw, but as soon as I change it to InteractiveOverlayDrawType.Draw, everything renders normally. Also, when you set it to InteractiveOverlayDrawType.Draw, do you still have to call a refresh on the map for that overlay?
Thanks for your help,
Ryan