hello all,
I use InMemoryBitmapTileCache to improve my Map pan speed.
InMemoryBitmapTileCache bitmapTileCache = new InMemoryBitmapTileCache();
worldOverlay.TileCache = bitmapTileCache;
can i set it's the maximum amount of memory? I don't want to the component occupy almost memory...and no release.
it causes computer operation slowly!