Thanks for your reply, Yale
2.2) Data complexity. What I mean is the complexity for the features contained in the data. For example, one simple polygon may contains 3 or 4 points, while a very complex polygon may contains hundreds of Rings and each ring may contains hundreds of points.
so, i can’t modify anything, right?
but, i see my .geo file of county. i don’t know why one county have many records to render.
i think if i merge some records to one, i don’t know it is helpful to map performance.
if you don’t understand what i mean, i have upload a .geo file to my ThinkGeo Customer Portal.
(i don’t know which software can open .shp file without coding and watch its detail coordinates data.)
2.3)In you case, you set the InmemoryBitmapTileCache, so every time you restart your application, the cache will be lost, and the memory will go up very fast when you pan more and more. Of course, if you application was limited in a very small range of area, that would be very efficient.
i just know Cache about InmemoryBitmapTileCache and FileBitmapTileCache
i don’t want to increase data in user disk, so i think InmemoryBitmapTileCache is better.
or, could you have any idea?
3) As I understanding, what you mean by modifying is to divide your shape files into multiple shape files, right? I do not think you can speed it up very obviously if you still want to show the same features as before.
Sorry, maybe i describe unclearly. this question like 2.2)
i don’t want to divide many shp file. i just want to delet useless data. (ex. useless column in .dbf file or merge many records to one record in .shp file…etc)
i think decrease file size maybe can reduce time of map load/pan/zoom. i’m not sure i mistake or not.
please tell me more idea.
Thanks.