Hi,
I know we're not supposed to depend upon daily development builds to be bug-free but I thought I would report this one. It's in DesktopEditionFull 4.5.120.0.
I am working on Node (Vertex) editing using the EditInteractiveOverlay. When a feature layer is projected into a different coordinate system and an edit is applied, the coordinates used for drawing the control points (following the edit) are in the layer's native (internal) coordinate system rather than the one it has been projected into. I am using WGS 84 as the external projection and NAD83 Zone 17 meters for the internal projection. The map's units are indeed set to degrees.
I have attached a sample project that illustrates this. Start the project and then select the feature, control points will appear. Use the 'node editng tool' to drag a node. Put a break point in CalculateVertexControlPointsCore. You will notice that the feature passed into the function is in the layer's internal coordinate system (NAD83 Zone 17 meters).
NOTE: This bug is not in the latest release, just the daily development build mentioned above.
Thanks,
Steve
MapTutorial.zip (44.6 KB)