Hello,
What is a best practice to re-project a point from a real world to the virtual world?
My scenario:
I’m panning to the right multiple times to the n’th virtual world.
Then I need to find a feature user clicked on. I’m using GetFeaturesInsideBoundingBox method and it returns me a feature on the real world.
Then I need to open a popup balloon for the same feature, but on the virtual world.
My initial idea was to calculate a new point by point.X=point.X+n*worldWidth, but I’m having troubles to find a “n” of virtual world.
Is there a better way to accomplish what I need?
I’m wondering if you are planning to implement a mouse click event for the feature object in the near future?
Thank you in advance,
Inna