Howard, what does this generally mean?
Tiles are coming from a WMS hosted inhouse. Your online demo world map kit is also coming in as red x's. All of these maps used to load fine but now they all load with red x's.
TIA.
Howard, what does this generally mean?
Tiles are coming from a WMS hosted inhouse. Your online demo world map kit is also coming in as red x's. All of these maps used to load fine but now they all load with red x's.
TIA.
Hi Klaus,
This means an exception is caught when attempt to request image from the WMS server. You can set DrawingExceptionMode property to ThrowException on the WmsOverlay to see what the real exception is. If it is the exception from the server, you might need to check the server log file. Would you might to send us your code so that we can check for you?
Thanks,
Howard
Howard, I see the problem. This happens when I create a FileBitmapTileCache for LayerOverlay with a file name that contains invalid file name characters.
Issue can be considered solved, thanks again.
Hi, Klaus
Very glad to know that, please let us know if you have any other questions.
Regards,
Tsui