RectangleShape RectangleShape1 = new EllipseShape(new PointShape(model.lot, model.lat), (double)2, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile).GetBoundingBox(); // 5 rectangle
el.Add(new Ppoint() { a = RectangleShape1, b = model.fish });
RectangleShape RectangleShape2 = new EllipseShape(new PointShape(model.lot, model.lat), (double)2, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile).GetBoundingBox();
RectangleShape2.TranslateByDegree(4, 0, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile);
el.Add(new Ppoint() { a = RectangleShape2, b = model.fish * (float)0.8 }); // 6 rectangle
RectangleShape RectangleShape3 = new EllipseShape(new PointShape(model.lot, model.lat), (double)2, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile).GetBoundingBox();
RectangleShape3.TranslateByDegree(4, 90, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile);
el.Add(new Ppoint() { a = RectangleShape3, b = model.fish * (float)0.8 }); // 8 rectangle
RectangleShape RectangleShape4 = new EllipseShape(new PointShape(model.lot, model.lat), (double)2, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile).GetBoundingBox();
RectangleShape4.TranslateByDegree(4, 180, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile);
el.Add(new Ppoint() { a = RectangleShape4, b = model.fish * (float)0.8 }); // 4 rectangle
RectangleShape RectangleShape5 = new EllipseShape(new PointShape(model.lot, model.lat), 2, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile).GetBoundingBox();
RectangleShape5.TranslateByDegree(4, 270, GeographyUnit.DecimalDegree, DistanceUnit.NauticalMile);
el.Add(new Ppoint() { a = RectangleShape5, b = model.fish * (float)0.8 }); // 2 rectangle
How i can add 1, 3, 7, 9 rectangle ???