Hello,
I have a SimpleMakerOverlay with various Markers that I added to the Makers collection. I set the DragMode property of the SimpleMarkerOverlay to DragMode.Drag. I drag some of the Markers on the map and then I want to save the state of the SimpleMarkerOverlay by calling the SaveState function but I get null in my byte array.
byte[] bytes = simpleMarkerOverlay.SaveState();
How should how use this function exactely? My goal is also to use the LoadState function. Thank you.