Hi,
the following code builds fine but makes the application crash at runtime (unhandled exception while drawing).
ScaleBarAdornmentLayer scaleLineAdornmentLayer = new ScaleBarAdornmentLayer();
scaleLineAdornmentLayer.Location = AdornmentLocation.LowerRight;
scaleLineAdornmentLayer.UnitFamily = UnitSystem.Metric;
scaleLineAdornmentLayer.HasMask = true;
scaleLineAdornmentLayer.MaskBrush = new GeoSolidBrush(GeoColor.FromArgb(150, GeoColor.StandardColors.White));
scaleLineAdornmentLayer.MaskContour = new GeoPen(GeoColor.StandardColors.Transparent);
scaleLineAdornmentLayer.DisplayUnitString["Meter"] = "m";
scaleLineAdornmentLayer.DisplayUnitString["Kilometer"] = "km";
bkgOverlay.Layers.Add("ScaleLineAdornmentLayer", scaleLineAdornmentLayer);
Please advise.
Patrick.
ScaleBarAdornmentLayer crashes at runtime
oops, this is for android forum, can you move it ?
Hi Patrick,
This is a bug and we fixed it today. Our workmate will send you the new package later today. Please check the attachment for the code we tested.
Thanks,
Howard
MainActivity.cs.zip (1.41 KB)