Is there some way to speed up the TrackInteractiveOverlay? It seems to lag a little when I'm trying to draw shapes like squares and retangles. The bulk of the wait time seems to be when I initially start dragging my mouse to draw the shape. Once it starts appearing, then the drawing speed is okay.
Speeding up track overlay
Peter,
I agree that it will be a bit slower when track a RectangShape or square comparing to a Point, Line etc, and the reason is that Track a RectangleShape or Square should form a shape at the first beginning instead of just a point in other tracking shapes.
Besides, every time in mouse moving, all the overlays will be redrawn to the screen, so it would be better if fewer overlays are added. And the WPF version will be slower than the Winforms version, and this case will be enhanced in the next WPF new version.
Sorry for the inconvenience now.
Thanks.
Yale
Do you know approximately when the next WPF version will be out?
Peter,
As far as I know, it is expected to be published around May 1st.
Thanks.
Yale