Hi,
I've noticed that when the map is in MultiThreaded mode, the panning is smooth. However, when I'm just updating a few features, the entire map will flash.
With SingleThreaded mode, I've noticed that panning is slow and choppy. However, the entire map doesn't flash during a repaint.
I'm not sure why the map is flashing. Please let me know how I can get the best of both worlds. I don't want my map to flash and I want good panning performance.
I was thinking that perhaps I should leave my map in SingleThreaded mode until I perform a pan. Then I switch to MultiThreaded mode. When the pan is done, then switch back to SingleThreaded mode. If that is the solution, then is there a way to determine when panning begins/ends?
Thanks,
Greg