I have a map where I am adding shapes to the EditOverlay and attempting to edit the shapes by dragging the control points around. I am running into a situation where dragging the control points does not update the display. The edited shapes are actually getting changed but I can't see the result until i force the map to redraw by zooming.
I put some event handlers on EditOverlay.MapMouseMove and EditOverlay.Drawing and can watch the mouse moves being handled but I never get a drawing event until I force it to update. Do you have any idea what could cause this type of behavior?
I am not able to reproduce this problem with a simple prototype. My prototypes always work fine so I’m not sure what to try next. The application that is exhibiting this behavior cannot be easily made available for reproduction so I’m hoping someone can give me some clues.