Hi guys,
I am familiar with the new tilecache system as I had it working correctly in build 397. However, after having upgraded to build 415 with the same code (except for renaming Hybrid to SessionCache) the cache system is not in place. Panning and zooming to previously visited places on the map causes redraws instead of the obvious caching system.
Is there something additional that must be done to enable cache besides setting the overlay.TileCache and overlay.PreviewTileCache?