Hi, Anil
Thanks for your post about the missing sample for WorldMapKit. We will add WPF client sample to our auto build package.
In fact, in the latest version of WorldMapKit, and the WorldMapKitRenderLayer is a layer and inherits from Layer class, so you can add it to LayerOverlay or MapConfiguration like other layers.
For WPF client, and you only need to construct the WorldMapKitRenderLayer and then add it to LayerOverlay. Please refer to the attached sample code.
For WMS Server, and you just need to add one plugin which contains the WorldMapKitRenderLayer on the server-side and consume it using the same method like other installed samples. Please refer to the attached WorldMapKitWmsLayerPlugin code, and you can directly dump it into WmsPlugin project which is contained in our installed samples and includes sample plugins and also you need to modify the WorldMapKit data folder.
If you have additional questions about it, please let us know.
Thanks,
Khalil
WorldMapKitWmsLayerPlugin.cs (2.01 KB)
WpfClientConsumingWorldMapKit.txt (565 Bytes)