Hi,
We're attemtping to upgrade from Wpf Desktop Full Edition 4.5 to 5.0 and are having problems with map rotation using multiple layers on an existing application. We didn't override any of the zooming or mouse events. We made no code changes, only upgraded from the 4.5 to the 5.0 assemblies and are now seeing the following:
1) Map rotation is being applied each time we try to drag the map. If the user chose to rotate the map by 10 degrees it cummulatively rotates the map each time you drag and drop. So the original rotation of 10 degrees plus two drag and drops end up with a map that's been rotated 30 degrees (for some layers, see next issue).
2) Rotation appears to be applied to multiple layers differently. A 10 degree rotation applied to multiple layers appears to be a 10 degree rotation on some and a 20 degree rotation on others.
3) Map rotation is applied when zooming. Similar to #1 above but the rotation is applied when the user zooms in or out.
4) Rotation appears to be applied to each tile as opposed to the entire map when the overlay.TileType is set to MultipleTile
Were changes made to map/layer rotation between 4.5 and 5.0?
I attached a word doc with screen shots of our map and the behavior I descrbed.
Thanks,
Josh
ThinkGeoWpfMapControlIssues.docx (300 KB)